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Tuesday, October 4, 2011
Dread Fleet: Unboxing
The rulebook is a real beaut, too. Full color, lots of artwork (mostly John Blanche- sorry Ben!) that is very nice as well. I particularly like the naval combat scenes. I would like to get some prints, I think. The rules are all together in the first part, there is a fluff section on what the ships are fighting about, there is a breakdown of the ships themselves, and then a scenario section with 12 scenarios and campaign rules to boot. Ship's stats are very straightforward so it would likely be no trouble at all to fit in some Man-o-War ships as well with some homebrew captains.
Ok, so you have heard me wax eloquent about the new game. I am a GW fanboy, that is true. When they are on top of their game they do it better than anyone else in the industry. This is clearly a product being used to show their skills off, just as Space Hulk did a few years ago. But in that is the problem- it is only a museum piece. They are not going to market this to a generation of gamers as they did with Mordheim, Necromunda, Warhammer Quest, or Battlefleet Gothic. This is a one time release that only a few hobbyists are going to buy, shucking out over a hundred dollars for the privelege. It is not compatible with any of their other games and does not get them started on a new army. I hope that the opposite is true and lots of 13 year old kids pick it up and learn the hobby. However, since they are likely already sold out, that seems unlikely.
That being said I am still looking forward to painting it up and throwing some dice around. This will have a place of honor in my collection. Now heave ho!